HTML5 canvas beginPath() ·½·¨
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JavaScript:
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.beginPath();
ctx.lineWidth="5";
ctx.strokeStyle="red"; // ºìɫ·¾¶
ctx.moveTo(0,75);
ctx.lineTo(250,75);
ctx.stroke(); // ½øÐлæÖÆ
ctx.beginPath();
ctx.strokeStyle="blue"; // À¶É«Â·¾¶
ctx.moveTo(50,0);
ctx.lineTo(150,130);
ctx.stroke(); // ½øÐлæÖÆ
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JavaScript Óï·¨£º
context.fillRect(x,y,width,height);